Hatchlings Games

Web Gaming 2.0 Revolution

Hatchlings Games features in GameAxis

Just picked up March’s issue of GameAxis today while out. I’m not an avid buyer of GameAxis (or any magazine for that matter), but hey there’s an article about us 🙂

More info to be updated soon, I’m not quite prepared to read it yet.


March 25, 2007 Posted by | Hatchlings Games, Malaysia, News | 2 Comments

Creating Passionate Users

This is a link to a superb article about user communities, particularly on the relationship between building a User Community and its return of investment (ROI).

Related Posts:

March 25, 2007 Posted by | Entrepreneurship, Web 2.0 | Leave a comment

What’s in the Alpha Launch

A working version of the Flash Game Client without much special effects.

A simple website that users can log in, register account and view their cards.

A FAQ and Tutorial page.

A simple Forum.

Edit: Quasr Alpha is up!

March 25, 2007 Posted by | Encephalon, Quasr, Quasr Updates | Leave a comment

The Evolution of Quasr’s Design

Game Profile

Game Name: Quasr

Old Name: Battle Chess, Card Chess, Encephalon

Platform: Web

Genre: Trading Card, Board, Multi-player

Key Features:

  • A mix of developer and user generated content
  • Free to play
  • No additional client download required

Inspirations: Trading card games, chess, board games, turn-based strategy games, web 2.0, social networking, World of Warcraft, Raph Koster‘s a Theory of Fun

Quasr is a web 2.0 trading card / board game. The game is like chess but you play with custom pieces that you collect and customize. These customizable pieces are similar to cards of those trading card games. Quasr.com is a web 2.0 application that is light-weight, features user-generated content, developed with an agile programming methodology, and is about radical trust.

Continue reading

March 25, 2007 Posted by | Encephalon, Game Design, Hatchlings Games | 8 Comments